King's Quest: The Mask of Eternity Walkthrough
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to Dimension of Death To The Realm of the Gnomes
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The Swamp
The Oracle of the Tree
Start heading west until you come upon a large tree. This is the Oracle of the Tree.
Beware of the Swamp Fiend and Scavenger Slime roaming the swamp.
Click on the tree. He will ask you for a piece of gold in exchange for information.
Give him a piece of gold.
He will tell you "Where the mask once sat now doth sit a pretender."
Keep giving it gold until it runs out of things to say.
The Shacks-Chainmail Gloves and the Horn
To find the shacks, head SW.
Jump up and enter the first shack.
Take the gloves on the shelf.
Open the trunk and take the gold.
Exit.
Go to the next shack.
Break down the boards.
Open the trunk.
Break down the boards to the next room.
Take the horn.
Open the trunk. Take the gold.
Exit.
Whispering Weeds
Go to the whispering weeds, NE of the Shacks.
Walk up close enough without having them disappear.
Use the hearing horn.
They will tell you the mask piece is in the witch's tower.
The Golden Mushroom
Head back to the portal. The mushrooms are NE of here.
Make your way through the mushrooms, hugging the mountain side, until you find the golden mushroom.
Use your sword to whack off a piece.
Take it.
Mandragor Tree-Getting Bow and Arrow
Head West.
As the mountainside turns, the Mandragor Tree will appear.
There will also be a well.
Drink from it, if necessary.
Now hug the mountain to the right.
Try to avoid the Mandragor roots.
Continue on until you reach a skeleton.
Click on him.
Take his bow and arrow.
Teleporter
Continue NW.
The shack on stilts is the teleporter room.
The Sprites-Getting the Flower
Now go NE through the break in the mountainside.
Be careful of the carnivorous plants.
Continue on till you find the sprites.
Click on them.
They will ask you for a secret.
Click again and you will give them a secret (This may take clicking on them 3 times)
They will then give you a flower that is an antidote to the toxic swamp water.
Click again and they will tell you of the Golden Ladle.
Take the flower. You are now protected.
Exit the Sprite area.
Swamp Witch
Now head past the Whispering Weeds.
Then go West.
Continue on till you find the Witch's Castle.
There will be a Mandragor Tree.
Continue to the left.
When you see the skulls, the witch will begin attacking.
She is easy to kill.
There is a locked gate.
Look through it.
Notice the sandbag.
Shoot it with your bow and arrow.
The gate will open.
Enter.
Witch's Castle-Unicorn Horn
Turn right.
Notice the dead creature.
Take the horn that is sticking out of it.
Click on the kettle.
Click again.
Climb the ramp.
Beware of the arrow traps.
At the top break all the barrels.
Exit.
Walk around the outside of the castle picking up some good items.
Go back inside.
At the spike booby trap, through a rock to spring it.
Pass the booby trap and climb the ramp.
Getting Mask Piece and New Suit and Henchman's Arm
Turn right and pick up your new suit of armor.
Turn around and walk towards the trunk.
Open it. You will find the second piece of the mask.
A henchman will appear behind you.
Use a potion of shield and strength to survive the battle.
After the battle, pick up the Henchman's arm.
Now exit the castle.
Bridge
Once outside head Northwest until you reach the bridge.
Walk around to the other side.
Climb up.
Climb up again.
Cross the bridge to the door.
Use the Henchman's severed hand on the door.
The doors open.
Stump Puzzle
Take Reveal Potion. Jump only on red stumps:
Forward-diagonal twice
Forward
Left
Forward-diagonal left
Backward-diagonal left
Left
Forward-diagonal Left
Forward-diagonal right
Forward-diagonal right
Forward-diagonal right
Getting the Golden Ladle
Kill the 2 Swamp Fiends.
Read sign above trunk.
Open the trunk.
Take the golden ladle.
Pull the two handles to reveal the gate controls.
Pull gate control.
Exit.
Climb back down.
Head back to the Witch's Tower.
Witch's Tower
Use the ladle on the kettle.
King Mudge will appear out of the water. You will automatically talk to him.
A portal to the Gnome Realm will open.
Before entering the portal, let's return the unicorn's horn and check on Gwennie.
Head back to the teleporter.
Teleporter
Climb up to the teleporter.
Stand on the pad.
Take out your map.
Scroll to Daventry.
Click on the teleporter button.
You are magically transported back. You are in the castle ruins.
Exit.
Find the Unicorn.
Unicorn
Click the horn on the unicorn. She is restored to her former self.
She gives you a crystal pyramid.
Now let's go check on Gwennie.
Checking on Gwennie
Walk back to the fork.
Turn left.
Cross the bridge.
Enter the home across from the cemetery.
Gwennie is here.
Click on her.
Take gold.
Click on her again.
Back to the teleporter room.
Teleport back to the Swamp.
Back in the Swamp
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