Pop.script
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The pop.script command restores the script table pointer.
Syntax
pop.script();
Remarks
This command should only be called after push.script, which saves the current script table pointer.
pop.script restores the script table pointer. Subsequent script entries will be added at this location. See the AGI Scripts topic for additional information.
Possible Errors
Do not manipulate the script features of AGI unless you fully understand what you are doing, as it is easy to corrupt save game files if the script entries are not correct.
Example
Code:
push.script();
... [ some activities that add script entries
pop.script(); [ script pointer is reset
Technical Information
Required Interpreter Version: | Available in version 2.915 and above. |
Byte-Code Value: | 172 (0xAC hex) |