Police Quest 1: In Pursuit of the Death Angel VGA Development

From Sierra WikiNew
Jump to navigationJump to search


  This article is a Development development stub page. You can help the Sierra Wiki by expanding it.


 
 


Game Design Document


Game Transcript


Exploring Game Resources


Resources Used

  • *.V56 — 256 color VIEW resources; sprite graphics. Location: RESOURCE.00*, patchDir.
  • *.P56 — 256 color Picture resources; background graphics. Location: RESOURCE.00*, patchDir.
  • *.SCR — Script resources; static logic data. Location: RESOURCE.00*, patchDir.
  • *.TEX — Text Resources.[1] Location: RESOURCE.00*, patchDir.
  • *.SND — Sound resources; MIDI music and some sound effects. Location: RESOURCE.00*, patchDir.
  • *.VOC — Vocab (not used).[2] Location: RESOURCE.00*, patchDir.
  • *.FON — Font resources; graphics to display text. Location: RESOURCE.00*, patchDir.
  • *.CUR — Cursor resources; mouse cursors (deprecated in favor of v56-based cursors). Location: RESOURCE.00*, patchDir.
  • *.PAT — Patch resources; audio patch files. Location: RESOURCE.00*, patchDir.
  • *.PAL — Palette Resource; 256 color palette files. Location: RESOURCE.00*, patchDir.
  • *.AUD — Audio resources; voice and digital sound effects. Location: RESOURCE.00*, patchDir.
  • *.SYN — Audio synchronization. Location: RESOURCE.00*, patchDir.
  • *.MSG — Message resources; text plus metadata. Location: RESOURCE.00*, patchDir.
  • *.HEP — Heap resources; dynamic script data.[3] Location: RESOURCE.00*, patchDir.
  • Audio36 — Audio36 resource;
  • Sync36 — Audio36 resource; Audio36 synchronization


External Resources

  • *.MAP — Map resources; lookup tables for the individual resources. Location: External, patchDir.
  • *.SEQ — Sequence Resource; cut scenes resources. Location: External, patchDir.


Developer Notes


References

  1. Texts deprecated in favor of messages
  2. Type 0x85 resources are 'memory' resources, which are only used internally.
  3. The script resource split introduced in SCI01 was incorporated into the actual resource layout in SCI1


Related Links