King's Quest III: To Heir is Human Technical

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General Information

Graphics

Sound

Requirements


MS-DOS

Minimum OS:
Minimum CPU: Intel 8088 / 8086
Minimum RAM: 256 KB
Graphics Modes: Hercules, CGA, Tandy / PCjr, EGA
Audio Hardware: PC Speaker, Tandy/PCjr Sound, Platform Specific
Input Devices: Keyboard, Joystick
Media: 2 3½" floppy diskettes


Tandy

Minimum OS: Color Computer 3
Minimum RAM: 512 KB
Graphics Modes: Hercules, CGA, Tandy / PCjr, EGA
Audio Hardware: PC Speaker, Tandy/PCjr Sound, Platform Specific
Input Devices: Keyboard, Joystick
Media: 5¼" floppy diskettes


Apple II

Minimum OS: None (Bootable)
Minimum CPU: Apple IIe
Minimum RAM: 128 KB
Graphics Modes: Double Hi-Res
Input Devices: Keyboard, Joystick
Media: 5.25" floppy diskette


Apple IIgs

Minimum OS:
Minimum CPU:
Minimum RAM:
Input Devices: Keyboard, Mouse, Joystick
Media:


Mac

Minimum OS:
Minimum CPU:
Minimum RAM:
Graphics Modes:
Audio Hardware:
Input Devices: Keyboard, Mouse
Media:
Minimum CD-ROM Speed:


Amiga

Minimum OS: Kickstart 1.1
Minimum CPU: Amiga 1000
Minimum RAM: 512 KB
Graphics Modes: OCS/ECS
Input Devices: Keyboard, Mouse, Joystick
Media: 3.5" floppy diskettes


Atari ST

Minimum OS: 520 ST
Minimum RAM: 512 KB
Input Devices: Keyboard, Mouse
Media:


Exploring Game Resources


Resources Used


Resource Tools

Troubleshooting


Issue

During the course of the game, you will need to prepare a variety of spells using the information printed verbatim in your game manual. The spells (including page numbers in Roman Numerals) are copyright protected by Sierra, so they cannot be given out publically. Sierra/Vivendi Universal no longer provides King's Quest game manuals.[1].

The game manual for King's Quest III in Sierra's 15th Anniversary KQ Collector's Edition (with KQ games 1-6) have the spells but no page numbers. Before Sierra's customer service support ceased customers with this collection could contact Sierra's customer service, explain the situation to them, and receive the correct page numbers without needing to get a new manual.

Certain game manuals may have some of the spells have errors in them, so even if you follow the directions exactly, you may not be successful in preparing the spell.


Solutions

  1. In the "Transforming Another into a Cat" spell, step 6 may incorrectly say, "Mold dough into a cookie." It should be "Shape dough into a cookie" or "Pat dough into a cookie."
     
  2. In the "Teleportation at Random" spell, the last two verse lines of may incorrectly say, "Take me now from this place thither, To another place far hither." It should be "Take me now from this place hither, To another place far thither." The words "hither" and "thither" were mistakenly switched.
     
  3. In the "Becoming Invisible" Spell, step 2 may incorrectly say, "Measure a spoon of cactus juice." It should be "Squeeze cactus juice on a spoon."


Patches

  • No Official Patch


New Installer

Requires files from the original distribution media. Works with all versions of the game. Copy the files from your floppy disks into a temporary folder on your hard drive and run this installer from that folder.


Debug Modes

Command Result
ALT + I Gives information on objects on screen
EXAMINE OBJECT Gives information on objects on screen
OBJECT ROOM Shows in which room certain object is located
GET OBJECT Adds selected object to inventory
GIMME GIMME Adds all objects to inventory
ROOM NUMBER Shows room number
ALT + P Shows priority screen[2]
F6 Shows priority screen[3]
SHOW PRIORITY Shows priority screen
RELEASE PRIORITY Returns to normal visual screen[4]
ROOM Shows coordinates of ego
ALT + E Shows position of ego
ALT + X Shows coordinates of ego
EXAMINE POSITION Shows coordinates of ego[3]
FIND Shows position of ego
F10 Shows available memory[5]
ALT + M Shows available memory[2]
ENCHANTER STATUS or WIZARD STATUS Gives a detailed status of Manannan.
HERE ENCHANTER or HERE WIZARD Gives a detailed status of Manannan.
SLEEP ENCHANTER or SLEEP WIZARD Manannan goes to sleep.
BYE BYE ENCHANTER or BYE BYE WIZARD Kills Manannan.
DO CHORE Sets assigned task flag as done.
PUT UP SPELL Gives all inventory items.
PUT UP MOUNTAIN Changes game state to arrival at the kingdom of Daventry
PUT UP BOAT Changes game state to the beginning of the sailing trip
GIMME SPELL Gives all magical items

References

  1. This information came directly from VU's King's Quest message boards
  2. 2.0 2.1 King's Quest 3 has several versions and some these commands won't work, or will use different keys like F6 or F10 (e.g. v1.01)
  3. 3.0 3.1 King's Quest 3 v1.01
  4. "Enter" to return to normal visual screen for v. 2.14
  5. Not King's Quest 3 v. 2.14


Related Links