Template:SubpageTechLinks
General Information
Graphics
Sound
Requirements
MS-DOS
Minimum OS: |
|
Minimum CPU: |
|
Minimum RAM: |
256 KB
|
Graphics Modes: |
Hercules, CGA, Tandy / PCjr, EGA, VGA
|
Audio Hardware: |
PC Speaker, Tandy/PCjr Sound, Platform Specific
|
Input Devices: |
Keyboard, Joystick
|
Media: |
1 3½" floppy diskettes
|
PC Booter
Minimum CPU: |
|
Minimum RAM: |
256 KB
|
Graphics Modes: |
Hercules, CGA, Tandy / PCjr, EGA, VGA
|
Audio Hardware: |
PC Speaker, Tandy/PCjr Sound, Platform Specific
|
Input Devices: |
Keyboard, Joystick
|
Media: |
1 3½" floppy diskettes
|
Apple II
Minimum OS: |
|
Minimum CPU: |
|
Minimum RAM: |
|
Graphics Modes: |
|
Input Devices: |
Keyboard, Joystick
|
Media: |
|
Apple IIgs
Minimum OS: |
|
Minimum CPU: |
|
Minimum RAM: |
|
Input Devices: |
Keyboard, Mouse, Joystick
|
Media: |
|
Mac
Minimum OS: |
|
|
Minimum CPU: |
|
|
Minimum RAM: |
|
|
Graphics Modes: |
|
|
Audio Hardware: |
|
|
Input Devices: |
Keyboard, Mouse
|
Media: |
|
Minimum CD-ROM Speed: |
|
Amiga
Minimum OS: |
|
Minimum CPU: |
|
Minimum RAM: |
|
Graphics Modes: |
|
Input Devices: |
Keyboard, Mouse, Joystick
|
Media: |
|
Atari ST
Minimum OS: |
|
Minimum RAM: |
|
Input Devices: |
|
Media: |
|
Exploring Game Resources
Resources Used
External Resources
Resource Tools
Patches
- No Official Patch
New Installer
- Requires files from the original distribution media.
Debug Modes
After the debug mode is activated, the following commands are available:
Room and Ego Commands
Command |
Result
|
ROOM |
Displays room number
|
TP (room number) |
Teleport to specified room (change room/scene/script)
|
POSITION + (new coordinates) |
Change egos position
|
SHOW PRIORITY |
Displays the current rooms priority bands and control lines
|
SET PRIORITY |
Set the priority of ego
|
RELEASE PRIORITY |
Release the last priority that ego was set to
|
Flag and Variable Commands
Command |
Result
|
SHOW FLAG |
Displays a specified flag (one of 256 flags)
|
SET FLAG |
Sets a specified flag (one of 256 flags)
|
RESET FLAG |
Clears specified flag (one of 256 flags)
|
SHOW VAR or SHOW VARIABLE |
Displays one of the 256 variables
|
SET VAR or SET VARIABLE |
Change the value of one of the 256 variables
|
Object/Inventory Debug Commands
Command |
Result
|
OBJECT NUMBER |
Displays list of all the objects and their object numbers
|
OBJECT ROOM |
Displays which room an object is found in
|
GET OBJECT |
Get specified object and adds to inventory
|
GIMME GIMME |
Get all inventory items
|
* There are 256 variables and 256 flags
Misc Debug Commands
Command |
Result
|
QUIT |
Quit game (locks up with most later games)
|
[SCROLL LOCK] |
Trace mode
|
Game Specific Debug Commands
Note: Not all of these commands will work with all versions of the game
Here are a few interesting tricks to help you deal with that intolerable wizard in debug mode (). Type:
Command |
Result
|
CHECK OUT FLAG |
Shows certain status information
|
F8 |
Shows priority screen
|
F10 |
Shows available memory
|
References
Related Links