Colonel's Bequest Misc
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Reviews
Easter Eggs
This very elusive Easter egg triggers randomly when entering the room
outside the back of the mansion with a chance of only 1:200.
- Leisure Suit Larry Easter Egg: Use toilet in bathroom.
- Psycho Easter Egg: Take a shower (save first).
- Young Frankenstein Easter Egg: Look at main doors from outside. Type "What huge knockers". The game will respond with "why, thank you, doctor!"
- The Sting Easter Egg: Turn handle on the player piano.
- King's Quest IV Easter Egg: In the stable type "Bridle horse" and the game will respond with "This isn't King's Quest IV!"
- King's Quest III Easter Egg: Try to talk to Celie's chickens.
- King's Quest Easter Egg: Try to kiss the frogs outside.
- Pet and kiss the dog in Acts 1, 7 and 8.
- Open the other vaults in the tomb for some fun.
- Swing in the swing near playhouse. Save first.
- Oil the axe of the armor. Save first.
- Follow Jeeves in Act 2 for fun.
- Try kissing the men.
- Try to stand in Fifi's way while she cleans.
- When you find the doctor's body in the stable, ask about Wilbur.
- Pet and kiss horse before and after giving the carrot.
Trivia
One of the "inspirations" for The Colonel's Bequest was the play Tamara[3]. As a team we all went down to LA and saw it in the villa there, as mentioned in this article about the NY version Citation Required[4]. This is refuted by game designer Jacqueline Austin[5].
Sierra Magazine[6] wrote:Roberta Williams, offers Amiga owner a different sort of entertainment experience with the releae of The Colonel's Bequest, the industry's first interactive play. Loosely based on a popular stage production caJled Tamara that has been playing in the Los Angeles Area for years [now starring Shelly Hack, of former Charlie's Angels fame], this combination adventure game/murder mystery and play puts the player in the role of an innocent bystander caught in a combination family reunion and slaughter. Definitely not for the weak of heart.
Sleuth-O-MeterSecrets of the Sleuth-O-Meter
Chris Benshoof[7] wrote:This is the Sleuth-O-Meter:
Computer Gaming World[8] wrote:There is no scoring system in the game. Players gauge their progress in the wrap-up by means of a notebook which rates them on their detective skills... We hope this product will help bridge the gap and take gamers away from the cushion of needing a score to see how well they do. It's experimental to a degree, a real departure for us.
References
- ↑ http://sciprogramming.com/community/index.php?topic=1556
- ↑ Colonel's Bequest Development Notes
- ↑ http://www.nytimes.com/1987/11/12/garden/the-park-avenue-armory-is-home-to-a-10-room-villa-for-tamara.html
- ↑ This entry requires a citation or source.
- ↑ https://jacajacjac.wordpress.com/2011/12/17/the-colonels-bequest/#comment-691
- ↑ Sierra Magazine - Volume 3 - Number 2 Spring 1990 pg 52
- ↑ www.benshoof.org/blog
- ↑ Computer Gaming World #68