Home | AGI Documentation | AGI Tutorials | AGI Tools | AGI Wiki | Community

3.2 VOL File Format (version 2)

by Lance Ewing
Last updated: 31 August 1997
Retrived from the Internet Archive
 

VOL files are the main data files for AGI games. They contain four types of data: LOGIC, PICTURE, VIEW, and SOUND data. A VOL file is a collection of a large number of these "resource" files which can be in any order. The directory files determine the start of each resource.

The start of every resource file has a five byte header.

0 1 2 3 4
Signature Vol Length

Signature: is always equal to 0x12 : 0x34
Vol: gives the VOL number that the resource is contained in.
Length: is the length of the resource taken from after the header.

The data after the header depends on the type of resource file. These formats are documented elsewhere.
 


by helping to defray some of the costs of hosting this site. If it has been of help to you, please consider contributing to help keep it online.
Thank you.
pixe
Top

© 2013 to present The Sierra Help Pages. All rights reserved. All Sierra games, artwork and music © Sierra.