New Space Quest II Remake Trailer!

In Space No One Can Hear You Clean, er, Scream. But if you post in this forum about Space Quest - someone's sure to hear you. I think. Try it, anyway!
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MusicallyInspired
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New Space Quest II Remake Trailer!

Post by MusicallyInspired » Wed Aug 05, 2009 11:58 am

Infamous Adventures presents the newest trailer for the Space Quest II remake. A nice handful of new screenshots and such here. It's not very far off now. This is something to whet your appetites. Don't not click this link:

http://www.infamous-adventures.com/inde ... topic=3246
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Re: New Space Quest II Remake Trailer!

Post by Collector » Wed Aug 05, 2009 1:11 pm

Nice. How far along is development?
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Re: New Space Quest II Remake Trailer!

Post by MusicallyInspired » Wed Aug 05, 2009 1:45 pm

I'm not sure of exact numbers but I'd say easily within the 85%-90% range (not counting beta testing).
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Re: New Space Quest II Remake Trailer!

Post by Collector » Wed Aug 05, 2009 4:23 pm

Be sure to announce here when it hits beta.
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Re: New Space Quest II Remake Trailer!

Post by Jules » Sun Aug 16, 2009 7:05 pm

Sweet! Looks awesome.

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Re: New Space Quest II Remake Trailer!

Post by Rath Darkblade » Sat Aug 22, 2009 10:20 pm

I'm not a big SQ fan - mostly because my little Roger kept dying before I could type what I wanted him to do. :lol: So I only finished SQ1, 2 and 3. But this trailer rocks. :mrgreen:

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Re: New Space Quest II Remake Trailer!

Post by MusicallyInspired » Mon Aug 24, 2009 12:16 pm

Ironic, as those are the only SQ games where you have to type at all. :P
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Re: New Space Quest II Remake Trailer!

Post by Tawmis » Fri Sep 11, 2009 5:27 pm

The key to surviving in SQ3 for example was hitting the space bar as quick as you could (like before you get grinded) and type "jump" and press enter - even though it says you can't - right when you can you press F3 and repeat the command. And you can do it successfully. :)

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Re: New Space Quest II Remake Trailer!

Post by MusicallyInspired » Sat Sep 12, 2009 1:09 pm

You've got to stand up first and then jump.
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Re: New Space Quest II Remake Trailer!

Post by Tawmis » Sun Sep 13, 2009 5:16 am

Right. Type stand. Sorry. Then type jump and press enter, and that way when it's time, ya do the F3 key - and you can properly jump when the time is needed. I found that to be the hardest part of SQ3 (death wise).

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Re: New Space Quest II Remake Trailer!

Post by Rath Darkblade » Sun Sep 13, 2009 5:49 am

MusicallyInspired wrote:Ironic, as those are the only SQ games where you have to type at all. :P
I used to absolutely hate SQ1 because my Roger would always get shot by the aliens in the human ship before I had a chance to hide. Poor Roger. :( The parser being used was the same one as the one for LSL1 EGA, so it took me some time to figure out what to tell Roger, and in the meantime, he would stand there like a moron and get creamed. :P

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Re: New Space Quest II Remake Trailer!

Post by MusicallyInspired » Sun Sep 13, 2009 10:20 pm

Sierra remade SQ1 with point and click making it much easier (some would say too much). But I have a feeling you'd probably like it a lot better.
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Re: New Space Quest II Remake Trailer!

Post by Rath Darkblade » Mon Sep 14, 2009 6:52 am

I did like it better. I finished it. :lol: But I did miss, in a way, the blockiness of the EGA graphics. ;)

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Re: New Space Quest II Remake Trailer!

Post by Tawmis » Mon Sep 14, 2009 1:05 pm

Rath Darkblade wrote: The parser being used was the same one as the one for LSL1 EGA, so it took me some time to figure out what to tell Roger, and in the meantime, he would stand there like a moron and get creamed. :P
The visual of this is just too classic... I just see you frantically typing and it saying, "Are you out of your vulcan mind?" over and over - and you're like, "No!"

ZAP!

"Way to go Roger Wilco... now we can see your heart... thanks to the laser beat that cut right through it. LOAD/QUIT."

:lol:

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