Does anyone know what the problem could be?
Question re: QfG1 (VGA)
- Rath Darkblade
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Question re: QfG1 (VGA)
I started trying to play QfG1 (VGA) last night. Everything was going well and I was having a blast, until I hit the mushroom ring at night (with the fairies). They asked my hero to dance, he started dancing (as per normal) - and wouldn't stop (i.e. this is not the death sequence, the hero just wouldn't stop dancing and give the fairies a chance to ask what he wants). 
Does anyone know what the problem could be?
Does anyone know what the problem could be?
Re: Question re: QfG1 (VGA)
Never experienced it before. Have you changed the cycles from the default?
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- Rath Darkblade
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Re: Question re: QfG1 (VGA)
Nope... I just tried getting my hero to dance for the fairies again (at 10,000 cycles), and it worked. *shrugs* Not sure what happened last time, but it seems to work now.
Is 10,000 cycles the default?
Is 10,000 cycles the default?
Re: Question re: QfG1 (VGA)
Did you try the usual things of turning down the detail and playing with the game speed?
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Re: Question re: QfG1 (VGA)
Maybe your hero just wanted to dance last time? And keep dancing?Rath Darkblade wrote:Nope... I just tried getting my hero to dance for the fairies again (at 10,000 cycles), and it worked. *shrugs* Not sure what happened last time, but it seems to work now.
Is 10,000 cycles the default?
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Re: Question re: QfG1 (VGA)
Uhm.... I wasn't aware of these. I usually leave the detail as is and turn the game speed all the way up. Next time, do I turn the detail and speed down?Collector wrote:Did you try the usual things of turning down the detail and playing with the game speed?
Oh yes - and die dancing.Tawmis wrote:Maybe your hero just wanted to dance last time? And keep dancing?Rath Darkblade wrote:Nope... I just tried getting my hero to dance for the fairies again (at 10,000 cycles), and it worked. *shrugs* Not sure what happened last time, but it seems to work now.
Is 10,000 cycles the default?