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[Masquerade Locked] A "Healthy" Dose Of ... Murder?

Posted: Wed Oct 18, 2017 12:55 am
by *The Butler
So this game is more a game of... murder. (Dramatic music here!)

Now the way this works... Everyone in the Room has 100 Health. Now each time you reply, you remove 3 points from someone's health. But then, give 2 Health to someone else. You need not unload ALL of your points on a single person. You can, for example, reduce three people by 1 point, and increase 2 people by one point. Or any combo of the like. The catch is - you can not reduce YOUR own health, nor can you increase YOUR own health. Once someone reaches 0 health; that person is murdered; but can still partake in the thread's fun. (See below)

Someone's health who is reduced by the maximum (3 points) or given the maximum (2) can not be done again in the next post, by the next poster. And you can not reduce/add to anyone's health until someone has replied and added/reduced someone's health after you have.

For the damage - see this post for the updated rules!

So run down:
• You must reduce 3 points (it can be off the same person, or spread out). But you can not take away your own health.
• You must give 2 health (it can be on the same person, or spread out). But you can not give yourself health.
• If someone reduces ONE person's health by 3, then the next poster may not reduce their health.
• If someone increases ONE person's health by 2, then the next poster can not increase their health.
• You also can not use your points to REDUCE someone's health, then INCREASE the same person's health in the same post and vice versa.
• You can not reduce/increase anyone's health until someone has replied after your latest post in this thread.
• You can not begin INCREASING health until at least ONE person's health falls below 80.
• UPDATE: Until someone's health reaches 70, you can deduct 5 damage rather than 3 (to get the game rolling faster). Once a person's health reaches 70, everyone can only deduct 3 once again, even if that person's is healed above 70 points.
• A person's health can never exceed 100. So for the first few posts it will be reduction points only.
• When a person reaches 0 health, they've been... murdered. A murdered person can continue to post in the game, but can only give and reduce 1 health maximum each.


EXAMPLE:
So for example if Jane Doe's health is reduced by 3 by me, and John Doe's is increased by 2 by me; the next poster can not REDUCE Jane Doe's health; but they can INCREASE Jane Doe's health; and likewise, they would not be able to INCREASE John Doe's health, but they CAN decrease it.

Now if I reduced Jane Doe's health by 2, then the next person can reduce it by 3, because she was not struck for all three points. And likewise, if I increased Jane Doe's health by 1, then the next person can increase it by 2, since she was not given the full 2 points.

If for example, Jane Doe was eventually brought down to 0 health; Jane Doe could continue to post in the game, but she could only increase 1 person's health and decrease 1 person's health; each by 1 point.

No one's health can be increased above 100.

When reducing/adding - please QUOTE the characters - and their NEW health based on what you did (with a note next to it, how much you did).

So for example, if I reduced Jane Doe's (who we will say has 100 health), I reduced her health by 3 and increased Jane Smith's (who we will say had a health of 65) health by 2, it'd be like this:

Jane Doe 97 (-3)
Jane Smith 67 (+2)

If we get new comers to the game; they will begin their health at the highest character's health currently standing, rather than at 100 health.

You are free to plot and scheme (send each other DM's on the forum) to take someone down, if you so wish.

The point of the game is to see who the last one standing is.
murder.png
A Game of ... Murder!
*Mrs White (100)
*Starbucks Pumpkin Spice Latte (100)
*GLaDOS (100)
*Malcolm The Jester (100)
*Squirrel of Midgard (100)
*Sam (100)
*Pocahontas (100)

Re: A "Healthy" Dose Of ... Murder?

Posted: Wed Oct 18, 2017 4:32 am
by *Mrs White
Oh! What a pity Yvette couldn't make it!
*Mrs White 100
*Starbucks Pumpkin Spice Latte 97 (-3)
*GLaDOS 100
*Malcolm The Jester 100
*Squirrel of Midgard 100
*Sam 100
*Pocahontas 100

Re: A "Healthy" Dose Of ... Murder?

Posted: Wed Oct 18, 2017 11:49 pm
by *GLaDOS
*Mrs White 100
*Starbucks Pumpkin Spice Latte 97
*GLaDOS 100
*Malcolm The Jester 97(-3)
*Squirrel of Midgard 100
*Sam 100
*Pocahontas 100

Re: A "Healthy" Dose Of ... Murder?

Posted: Thu Oct 19, 2017 12:26 am
by *Squirrel of Midgard
*Mrs White 97 (-3)
*Starbucks Pumpkin Spice Latte 97
*GLaDOS 100
*Malcolm The Jester 97
*Squirrel of Midgard 100
*Sam 100
*Pocahontas 100

Re: A "Healthy" Dose Of ... Murder?

Posted: Thu Oct 19, 2017 3:38 am
by *Malcolm the Jester
*Mrs White 97
*Starbucks Pumpkin Spice Latte 97
*GLaDOS 97 (-3)
*Malcolm The Jester 97
*Squirrel of Midgard 100
*Sam 100
*Pocahontas 100

Re: A "Healthy" Dose Of ... Murder?

Posted: Thu Oct 19, 2017 10:06 am
by *Mrs White
*Mrs White 97
*Starbucks Pumpkin Spice Latte 97
*GLaDOS 94 (-3)
*Malcolm The Jester 97
*Squirrel of Midgard 97
*Sam 100
*Pocahontas 100

Re: A "Healthy" Dose Of ... Murder?

Posted: Fri Oct 20, 2017 12:06 am
by *GLaDOS
*Mrs White 97
*Starbucks Pumpkin Spice Latte 97
*GLaDOS 94
*Malcolm The Jester 97
*Squirrel of Midgard 97
*Sam 97 (-3)
*Pocahontas 100

Re: A "Healthy" Dose Of ... Murder?

Posted: Fri Oct 20, 2017 12:21 am
by *The Butler
Shall we... raise the stakes, and increase Damage to 5? To get the game rolling faster?

And adjust accordingly once some... damage... has been done?

Re: A "Healthy" Dose Of ... Murder?

Posted: Fri Oct 20, 2017 4:50 am
by *Squirrel of Midgard
Hey, wait a minute! Mrs White took 3 points off both GlaDOS and me in the same post. <points upwards> That's not playing by the rules. :(

Re: A "Healthy" Dose Of ... Murder?

Posted: Fri Oct 20, 2017 8:54 am
by *Mrs White
That must be a mistake. I wanted to even the playfield and leave GlaDOS at 97.

Let's move on...

*Mrs White 97
*Starbucks Pumpkin Spice Latte 92 (-5, decreasing number accepted from this angle)
*GLaDOS 94
*Malcolm The Jester 97
*Squirrel of Midgard 97
*Sam 97
*Pocahontas 100

Re: A "Healthy" Dose Of ... Murder?

Posted: Fri Oct 20, 2017 8:58 am
by *Sam
*Mrs White 99 (+2)
*Starbucks Pumpkin Spice Latte 92
*GLaDOS 91 (-3)
*Malcolm The Jester 97
*Squirrel of Midgard 97
*Sam 97
*Pocahontas 100

Re: A "Healthy" Dose Of ... Murder?

Posted: Fri Oct 20, 2017 9:00 am
by *Mrs White
Very nice Sam but we may not yet increase life:

• You can not begin INCREASING health until at least ONE person's health falls below 80.

So wait with the kiss of life for a while.

Re: A "Healthy" Dose Of ... Murder?

Posted: Fri Oct 20, 2017 9:07 am
by *Sam
*Mrs White wrote:Very nice Sam but we may not yet increase life:

• You can not begin INCREASING health until at least ONE person's health falls below 80.

So wait with the kiss of life for a while.
Sorry and thanks, here are the corrected numbers.

*Mrs White 97
*Starbucks Pumpkin Spice Latte 92
*GLaDOS 91 (-3)
*Malcolm The Jester 97
*Squirrel of Midgard 97
*Sam 97
*Pocahontas 100

Re: A "Healthy" Dose Of ... Murder?

Posted: Fri Oct 20, 2017 11:34 am
by *The Butler
Rules post updated.

• UPDATE: Until someone's health reaches 70, you can deduct 5 damage rather than 3 (to get the game rolling faster). Once a person's health reaches 70, everyone can only deduct 3 once again, even if that person's health is healed above 70 points.

Re: A "Healthy" Dose Of ... Murder?

Posted: Fri Oct 20, 2017 7:17 pm
by *GLaDOS
*Mrs White 97
*Starbucks Pumpkin Spice Latte 92
*GLaDOS 91
*Malcolm The Jester 97
*Squirrel of Midgard 97
*Sam 97
*Pocahontas 95 (-5)