Recently I finished KQIV, but then I got my hands on KQIVAGI, so I decided to replay the game by playing the AGI version too
KQIVAGI represents an oddity in itself since it is the only Sierra game released in two versions (KQI doesn't count since it was a remake). I really wonder what is the story behind this.
Other than that, I have been hearing that the AGI version is very rare: it was withdrawn from the stores since the SCI version was by far more popular, and furthermore it was never included in subsequent collections.
Actually the sceneries are quite similar in both versions, so I am thinking that the game was primarily made in SCI and then the graphics were 'degraded' in 160x200 AGI resolution. Or should we imagine two separate teams simultaneously designing the same graphics and sounds? If so, it would be a great pity if an original AGI production was scrapped like this.
BTW I noticed a couple of small differences between the two versions: when feeding the dwarfs, Rosella doesn't notice that the last dwarf takes two plates (although he is clearly seen by the player). Also, Rosella does not lie down 'seeing stars' when falling from heights. The ocean sparkles, the whale's mouth drops saliva (removed from the SCI version) and the dolphin arrives at the south of the island.
Tell me if you have also noticed any