Sierra demos in your browser

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Sierra demos in your browser

Postby Collector » Tue May 17, 2011 1:16 am

Edit: Now choose from several Sierra demos to play. Try the Robin Hood talkie demo.

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Re: jDOSBox

Postby Tawmis » Tue May 17, 2011 12:08 pm

Dude, that's pretty amazing. I was concerned, because during the Sierra logo there was a lot of flickering - but once the game started, the flickering ceased. Impressive!
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Re: jDOSBox

Postby MusicallyInspired » Tue May 17, 2011 2:44 pm

Works nicely. I noticed that there were no digital sound effects during the demo. Are there supposed to be?
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Re: jDOSBox

Postby audiodane » Tue May 17, 2011 4:25 pm

There were for me, like when the bar flipped open to try to go into the office. That is totally awesome. I will have to look into this jDOSBox more!

thanks,
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Re: jDOSBox

Postby Collector » Tue May 17, 2011 4:34 pm

There are, but they are not quite right in jDOSBox. I don't think the demo has the gunshot and yahoo on the intro screen that the full version has. You should have heard the tin can being drug across the jailhouse bars as you walk by.
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Re: jDOSBox

Postby dotkel50 » Tue May 17, 2011 4:41 pm

I didn't hear sound effects last night either, so I just went back and tried it. Voila! I guess the sound was too low last night. :oops:
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Re: jDOSBox

Postby gumby » Wed May 18, 2011 8:00 am

The music is wonderful. I've never played Freddy, but now I have even less of an excuse (at least to play the demo).

The on-line play makes it really accessible. So much so that I wish there was a way to do this with all the Sierra games & stay within the licensing agreements.
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Re: jDOSBox

Postby Collector » Wed May 18, 2011 3:15 pm

gumby wrote:The music is wonderful. I've never played Freddy, but now I have even less of an excuse (at least to play the demo).

The game is an Al Lowe/Josh Mandel game. The CD version is the one to play. The Ballad of Freddy Pharkas: Frontier Pharmacist on it is a digital recording with Al himself singing it. You can hear it on the Freddy Pharkas page. The player is just under the thumbnail of the box.

gumby wrote:The on-line play makes it really accessible. So much so that I wish there was a way to do this with all the Sierra games & stay within the licensing agreements.

This is what Sarien.net will be for the AGI games. Should work even for the iPhones without jailbreaking them, in spite of the "walled garden"/no flash limitations. I'm thinking of doing this with more of the DOS demos. Perhaps a page of thumbnails that open up an iframe for jDOSBox in the center like you suggested on SCI Programming.
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Re: jDOSBox

Postby MusicallyInspired » Wed May 18, 2011 3:37 pm

Actually, the Disk version has tons of exclusives that Josh Mandel put into the game that Al removed for the CD version. Like a unique response for every inventory item cross-interaction and such. Josh loved to write. It was too much to record for the talkie CD version, but it's still a shame that it's missing.
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Re: jDOSBox

Postby Collector » Wed May 18, 2011 6:13 pm

MusicallyInspired wrote:Actually, the Disk version has tons of exclusives that Josh Mandel put into the game that Al removed for the CD version. Like a unique response for every inventory item cross-interaction and such. Josh loved to write. It was too much to record for the talkie CD version, but it's still a shame that it's missing.

Just an excuse to get both. :)
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Re: jDOSBox

Postby gumby » Thu May 19, 2011 8:07 am

Tawmis wrote:Dude, that's pretty amazing. I was concerned, because during the Sierra logo there was a lot of flickering - but once the game started, the flickering ceased. Impressive!
I've seen that with multiple games. Is this due to DOSBox using the speed/cycles 'auto' setting, so the speed is adaptive? The game starts off slow, dumping frames, and then increases to the appropriate speed?
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Re: jDOSBox

Postby Collector » Thu May 19, 2011 2:27 pm

It's worse if you set aspect=true, which makes me think that it might have more to do with rendering than cycles. Graphics are not quite as good as DOSBox and the SB emulation seems a little off, too. I don't think it uses SDL, but that might not be possible. I tried the Torin demo, but it doesn't run. It is a VESA SCI32 game. The more that I play with jDOSBox I see that it is not as close the the official DOSBox as I first thought. Still, for embedding in a webpage, it is great.
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Re: Sierra demos in your browser

Postby Collector » Fri May 20, 2011 9:10 pm

I have added several new demos to the page with many more to come. Check it out.
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Re: Sierra demos in your browser

Postby Rath Darkblade » Sat May 21, 2011 6:41 am

Sigh... alas, I got zipola. :( I tried clicking on LSL7, and the Java screen began to work - however, I just got a black square. :?

So I gave up and tried Freddy Pharkas instead, and I got this:

Forbidden

You don't have permission to access /jDOSBox/.html on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
Apache/2.2.17 (Unix) mod_ssl/2.2.17 OpenSSL/0.9.8e-fips-rhel5 mod_auth_passthrough/2.1 mod_bwlimited/1.4 FrontPage/5.0.2.2635 mod_jk/1.2.30 Server at sierrahelp.com Port 80


Not sure what the problem could be! *shrugs*
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Re: Sierra demos in your browser

Postby gumby » Sat May 21, 2011 7:42 am

A small suggestion.

How about putting all the demos in a horizontal scroll (perhaps using a spin control for paging?) so that vertical scrolling of the entire page would not be necessary? So we could scroll through the other available titles while the current game is loading.
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