Collector wrote:But that is not the point. If another company supplants Steam matters not if you can't install and activate your Steam game.
It's highly likely that if Valve went out of business or sold Steam, that the new company would keep a similar business model. It's a huge money-making project.
This new company would also want to its members to keep their access to their games. Why? Because Steam, no matter who owns it, only makes money so far as its clientele are content -- and that includes continuing to own, download and play their games. If they stopped that, they'd lose thousands upon thousands of paying customers (the majority of whom keep buying new games there as well) and net themselves a terrible reputation.
Even if Microsoft bought Steam and incorporated it into GFWL, they'd still want to keep Valve's customers. It'd be an utterly moronic move not to since it'd result in a massive loss of money, especially considering they'd have to buy Steam in the first place.
By the time event happens (if it ever does) I doubt I'll even be interested in playing the games I have right now. And if Steam went offline, it'd only be a matter of time before someone cracked the code -- assuming no other company continued the service.
Collector wrote:Any company can go under. Think not? GM, AGI and other prominent corporations recently almost did and would have if not for the government bailouts. Many other formally great companies have faded into the past. This is not to say it will or is likely to, but the possibility does exist, what ever the likelihood.
Yes, any company can go out of business. I know it's a possibility. But what am I to do? Live in fear of this occurring? Never buy anything -- games or not --because, one day, that company might go out of business?
Unless every gaming company gets rid of their DRM or GOG starts selling new games (going far beyond
The Witcher), there are very few alternatives. Even if GOG started selling new games, they'd never be allowed to crack the DRM. If they tried, they would be sued and unlike an individual doing it, gaming companies would know where to point the finger.