Lighthouse: The Dark Being Technical
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General Information
Graphics
Sound
Requirements
PC
Minimum OS: Minimum CPU: Intel i486 DX 66 Minimum RAM: 12 MB Minimum Video RAM: N/A Graphics Modes: VGA, VESA, SVGA Audio Hardware: Sound Blaster,Pro Audio Spectrum,Digital AudioSound Blaster, Pro Audio Spectrum, Digital Audio Input Devices: Keyboard, Mouse Media: 2 CD discs
Mac
Minimum OS: Minimum CPU: Minimum RAM: Graphics Modes: Audio Hardware: Input Devices: Keyboard, Mouse Media: Minimum CD-ROM Speed:
Exploring Game Resources
Resources Used
- *.V56 — View Resource; 256 color sprite graphics. Location: RESOURCE.00*, RESSCI.00*, patchDir.
- *.P56 — Picture resources; 256 color background graphics. Location: RESOURCE.00*, RESSCI.00*, patchDir.
- *.CSC — Script resources; static data. Location: RESOURCE.00*, RESSCI.00*, patchDir.
- *.SND — Sound resources; MIDI music and some sound effects. Location: RESOURCE.00*, patchDir.
- *.FON — Graphics to display text. Location: RESOURCE.00*, patchDir.
- *.PAT — Patch resources; audio patch files. Location: RESOURCE.00*, patchDir
- *.PAL — Palette resources; 256 color palette files. Location: RESOURCE.00*, RESSCI.00*, patchDir.
- *.AUD — Audio resources; voice and digital sound effects. Location: RESOURCE.SFX, patchDir.
- *.SYN — Audio resources; audio synchronization. Location: RESOURCE.00*, patchDir.
- *.MSG — Message resources; text plus metadata. Location: RESOURCE.00*, patchDir
- *.HEP — Heap resources; dynamic script data.[1] Location: RESOURCE.00*, patchDir.
- Sync36 — Sync36 resources; Audio36 synchronization. Location: RESOURCE.00*, patchDir.
External Resources
- *.MAP — Map Resource; lookup tables for the individual resources. Location: external, RESSCI.00*, patchDir.
- Audio36 — Audio36 resources. Location: RESOURCE.SFX, external, patchDir.
- *.RBT — Robot video resources. Location: external (ROBOTS directory), patchDir.
- *.SEQ — Sequence resources; cut scenes resources. Location: external (SEQ directory), patchDir.
- *.VMD — VMD videos (external). Location: external, patchDir.
- *.WAV — Audio Wave resources; 16-bit PCM mono 22050 Hz audio resource. Location: RESOURCE.SFX, external, patchDir.
Resource Tools
- Sierra Resource Viewer - Opens, views, and exports AGI and SCI game resources
Multiplayer
Patches
- Official LITE2PAT Patch ZIP File [1.58 MB]
Resolves:- All fixes from the previous patch LHPAT.EXE
- Adds several new features to the game
- Official LITE2FIX Patch ZIP File [22.7 KB]
Resolves:- Errors that occur around the submarine or in the compass in Lighthouse 2.0.
- Official LITEPT2A Patch ZIP File [1.59 MB]
Fixes:- All fixes from the previous patches (LHPAT and LITE2FIX).
- Adds several new features to the game
New Installer
- SHP New Lighthouse for DOSBox Installer Setup File [2.04 MB]
- Requires files from the original distribution media.
Debug Modes
Lighthouse contains debug scripts, but does not have a (regular) activation routine in script 0
References
- ↑ The script resource split introduced in SCI01 was incorporated into the actual resource layout in SCI1
Related Links