Beast's Garden

From Sierra WikiNew
Revision as of 23:27, 2 June 2024 by Andrew Branscom (talk | contribs) (1 revision imported)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
The Beast's Garden
The Beast's Garden
{{{MusicalTheme}}}
Developer(s): {{{Developer}}}
Designer(s): {{{Designer}}}
Game(s): {{{Games}}}

Description

 
Deception in the Beast's Garden  

The Beast's Garden is a setting in King's Quest 6.


About

[Alexander] continued on his way, soon coming to a gray stone wall at the edge of an enormous rose garden. The path led between a pair of formidable stone pillars topped with statues of archers. As Alexander approached, the statues seemed to quiver, and Alexander could have sworn he saw one carven eye roll in its stone socket to follow him.

"Come in, come in! Oh, don't mind those old statues; they are harmless--and I can tell you the way to reach the castle of the beast!" The voice came from behind the stone wall.

Alexander stopped and regarded the man who had spoken. he was kneeling in the dirt a few feet inside the gate, his hands busy in the earth. From his dress and activity, the man seemed to be a gardener.[1]

...

Alexander entered the garden beyond the wall. Before him was a huge hedge of the most beautiful red and white roses Alexander had ever seen. They were as sweetly fragrant as the stinking rose had been putrid, and spread blossoms were as wide as his hand. Alexander plucked a white rose hoping soon to be able to give it to Cassima in person.[2]


Screenshots

Temper Tantrum!
 
The Way is Blocked!
 


Locations


Characters


References

  1. From The King's Quest Companion Third Edition, pp. 260-261
  2. From The King's Quest Companion Third Edition, pg. 285


Also See