Miles Sound System: Difference between revisions

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| OpenSource = {{OpenedEng}} (since May 26, 2000)
| OpenSource = {{OpenEng}} (since May 26, 2000)
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Latest revision as of 18:37, 15 December 2024

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Miles Sound System


Miles Sound System

Miles Sound System Logo

 Dates Used: 1991 - current
 Company: RAD Game Tools
 Developer(s): John Miles
Type: API
 Dev Language: 
 Open Source: Open (since May 26, 2000)
 Source Availability:  No
 License: None
 Platform(s): DOS, Windows, Linux, Classic Mac, Mac, Xbox, Xbox 360, Xbox One, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Wii, Wii U, Switch, 3DS, Android, iOS, Windows Phone
 Website: http://radgametools.com/miles.htm




A.K.A.

  • MSS
  • Audio Interface Library
  • AIL


Description

John Miles's Miles Sound System is


Design

The Audio Interface Library (AIL) is a sound middleware system originally created in 1991 by John Miles for DOS systems, supporting the myriad of different sound cards on the market through a single unified API, for both synthesized music and digitized samples. Later versions added support for Windows.

The system was sold to RAD Game Tools in the mid-1990s, who renamed it to Miles Sound System. The system has continued to receive regular updates since then, moving along with the transition from synthesized to purely digital audio. Over the years, support for more operating systems and computer architectures as well as major video game consoles was added and the system remains widely used throughout the industry.


Specifications


Versions


Games using Miles Sound System


Related software


References



See Also