GOB: Difference between revisions
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Latest revision as of 00:03, 3 June 2024
Dates Used: | |
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Company: | Coktel Vision |
Developer(s): | |
Type: | Adventure |
Dev Language: | C |
Open Source: | Closed |
Source Availability: | No |
License: | Proprietary |
Platform(s): | DOS |
Website: | www.coktelvision.com/ (Web Archive) |
Description
The GOB engine was used by Coktel Visions to develop many of their adventure games.
Games using GOB
- Adibou Games ()
- A.J.'s World of Discovery ()
- Bargon Attack ()
- Croustibat ()
- Fascination ()
- Geisha ()
- Gobliiins ()
- Gobliins ()
- Goblin's Quest 3 ()
- Inca II: Nations of Immortality ()
- Lost in Time ()
- Once Upon A Time: Little Red Riding Hood ()
- Playtoons 1 - Uncle Archibald ()
- Playtoons 2 - The Case of the Counterfeit Collaborator ()
- Playtoons 3 - The Secret of the Castle ()
- Playtoons 4 - The Mandarine Prince ()
- Playtoons 5 - The Stone of Wakan ()
- Playtoons Limited Edition - Bambou le Sauveur de la Jungle () (English title unknown)
- Playtoons Construction Kit 1 - The Monsters ()
- Playtoons Construction Kit 2 - The Knights ()
- Playtoons Construction Kit 3 - The Far West ()
- The Bizarre Adventures of Woodruff and the Schnibble () (known as Woodruff and The Schnibble of Azimuth in Europe)
- Woodruff and the Scnibble
- The Last Dynasty ()
- The Prophecy () (known as Ween: The Prophecy in Europe)
- Urban Runner ()
Note: Inca 1 also uses the same file formats as the other games, but it uses a different engine