Lost In Time Walkthrough
- You wake up aboard a ship
- Walk to stool - Look at stool
- Look at nail - Use pliers on nail
- Look at poster
- Go left - Look at barrels - Take lamp
- Go left - Use lamp on barrels - Take sponge
- Use sponge on bucket - Pick up wet sponge
- Use lamp on opening
- Look at cask twice - Take oil
- Go right - Look at dirty water yuk (you don't need the dead rat)
- Go right - Use oil on pump - Pull handle
- Go left - Look at chain - Take corkscrew
- Go up - Use wet sponge on poster - Use corkscrew on knot - Look in hole
- Take knife
- Go right - Use knife on post
- Go up pole
- Go right - Go right - Use pliers on wooden pin
- Go right - Go forward - again
- Go left - Look in container - Take towel
- Go right - Forward - Left - Use towel on ring
- Go right - Go to cache and take soap
- Go right - Look at cannonballs - Take oar
- Go right - Forward - Again - Right - Use soap on chipped cannon
- Go left - Forward - Left - Use soap chips on bottom of door - Pull handle
- After talking to man you end up at the gate of the Manor.
- Look at tractor - Look at basket on top of tractor
- Open toolbox - Take cigarette pack and pipe
- Use pipe on battery
- Give apple to horse - Take note
- Look at gate - Use pipe with battery acid on lock
- Go to Manor entrance - Take log
- Take portrait above door
- Go to garden
- Go to backyard
- Go to North side of lighthouse
- Take wine bottle
- Use dart on barrel - Take barrel
- Go to vault - Put picture in hole in steps
- Click on picture
- Look at date on plaque
- Subtract dates to get age and enter age in squares then click on cross
- Use map to go to Manor
- Use dart in keyhole
- Take handle from door
- Click handle on inventory box at top of screen
- Click handle on wire
- Put battery, wine bottle, handle and wire together to make magnet
- Use magnet under door to get key
- Inside Manor
- Take oar from wall
- Open fuse box - Take resin
- Use foil from cigarette pack on fuse
- Take fire extinguisher - Look fireplace
- Take roasting spit
- Take rod and put in fireplace
- Go to vault
- Enter elevator push button
- Use barrel on ground
- Use cork from bottle on container
- Go to lighthouse N. side
- Use roasting spit on window - Take hose
- Put hose on handle of door
- Go to vault put other end of hose on railing inside elevator
- Push button
- Go to lighthouse
- Pick up wooden shoe on stairs
- Go upstairs
- Open drawer get notebook
- Open other drawer take acid
- Use oar on cupboard - Take razor
- Use telescope
- Focus on shipwreck near cliffs - click on wreck
- Note 3 shields with colored pictures - make note
- Go upstairs - Look at curtains
- Climb curtains and take kerosene
- Use razor on curtains
- Go to first floor
- Take key from wooden shoe and use it on basement door
- Go back to door and take piece of glass
- Go to basement
- Open canel valve
- Use acid and glass on algae
- Put roasting spit in hole
- Use rust remover to turn spit
- Use map and go to Crypt
- Open trunk by clicking top and bottom buttons corresponding to shields on wreck
- Note: sword=knife, cannon=gun, cannonball=bullet
- Push bottom button to open trunk
- Take ships log and fiberglass
- Go to garden
- Look at well
- Put hose on facet
- Look at hose - needs repairs
- Put fiberglass and resin on tear
- Pick up end of hose and put it in well
- Turn on facet - Take cork from well
- Go to boat
- Use wooden shoe to bail out boat
- Put rag and cork in leak
- Use oar on boat
- Enter cabin
- Open cabinet - take boat in bottle
- Open cabinet again take bottle of hot sauce
- Look in basket 3 times take items
- Move chair take ships log
- Move chair again - Climb on chair
- Use nail on bracket
- Click on chandelier in inventory and take off parts
- Leave cabin
- Put sauce on bread
- Throw bread on roof
- Use razor on buoy
- Use rope on anchor
- Throw anchor at cliff
- Go basement of lighthouse and pick up barrel
- Go to well use razor on hose
- Go to manor
- Put kerosene on handkerchief
- Put log and rag in fireplace
- Use hose to break ship bottle
- Use match on box in cigarette pack to light match
- Fire will make rod expand to light up flagstone on floor
- Put barrel on flagstone
- Use hose-club on barrel
- Put candle in hole of barrel
- Open sandbox use wooden shoe to fill barrel with sand
- Enter hole in wall
- You are now inside wrecked ship
- Go to mast and pick up pliers
- Put floats on floor by box
- Put copper wire on electric wire
- Use pliers on wire
- Use fire extinguisher and club on lock to open box
- You are now back on the ship
- Go to hold of ship
- Go left - Use hook on lock - open trunk - clean house
- Look in trunk again - Take ribbon
- Go to mid deck
- Go forward - right - enter
- Use pliers on nail
- Join together, wooden peg, oar, ribbon and nail
- Use on halyard
- Look at end of halyard
- Put corkscrew in notch
- Attach end of halyard to corkscrew
- Leave room
- Go left, Forward, right - Look porthole - Pull rope
- Look bucket 3 times
- Go back to halyard and take corkscrew
- Go right - Forward - again - left
- Open door
- You are now in Captain's quarters
- Go outside - Look at stern - Take flag
- Go to bathroom
- Look rug - Look corner - Take key
- Go to bedroom
- Open dresser take bowl and salts flask
- Take banana slices - leave room
- Look at desk chair twice - Take key
- Use brass key on desk - Take blotter
- Open drawer again - Take dagger
- Go left twice
- Go to bedroom
- Use dagger on carpet
- Open trapdoor
- Go right enter cellar
- Use corkscrew on post
- Take key - Exit cellar
- Go left
- Go to mysterious room open door
- Look shelf - Take flask
- Go to elegant room
- Look at curtain twice - Take cage
- Look at desk open drawer - Take ring
- Go to hold
- Go left - Look in trunk use dagger on spring twice
- Take powder and handkerchief
- Go to cellar
- Use powder on post and climb
- Go to bathroom
- Use ring on cabinet notch
- Look table - Take record
- Look bar twice - Take phonograph
- Go back to Captain's room
- Go right - Put phono on table, put record on turntable push button at top to start playing
- Put bowl on blue bench under Galipo, you cannot see the parrot
- Put salts and acid in bowl
- Go left twice - Put cage on table
- Put bananas in cage
- When bird flies in cage put black flag over cage
- Go to bathroom
- Use polish on hanky - Use hanky on sink
- Use blotter on polished shine to get number
- Go to painting look twice
- Enter number on box
- Take box and cage
- To open box turn right open top take key
- Push top then middle - Use key - Take gun
- Go left twice to big cupboard
- Use silver key
- Open box get iron key
- Go to mid deck
- Go to where you go the soap
- Use towel on ring to open panel
- Put bird in hole - take bird
- The rod has moved completely
- Go free Yoruba
- Look floor - Look crevice
- Use corkscrew to get object
- Use magnet on gun
- Use gun on shackles
- Use pliers on mast door
- Look boxes - Take cotton bale
- Use cotton on mast
- Use boat hook on shelf
- Take rum bottle
- Use sponge on rum bottle
- Use label on Melkhor
- Island of Cristobald
- Go to waterfall
- Talk to boy
- Put flag on manicou
- Use corkscrew and pipe on coconut
- Give milk to manicou
- Use parrot on passage
- Use key on cage
- Knock on door
- Put coins in slot
- Go to Delia's Cabin
- Take spellbook
- Ask about piece of cloth when speaking to her
- When she leaves the room take mirror - Use on spider
- Take blouse
- Go to Makandal's cabin
- Open window
- Put holocom on table
- Activate holocom - Take holocom
- Put potion in drink
- We he is stunned take glass
- You will automatically return to Delia's cabin
- After talking to Velvet go to Delia's cabin again
- When she gives you the potion go to Makandal's cabin
- He will give you another potion
- Mix the two potions together
- Go to Serapion's house
- Give him potion to make him talk - He will give you some salt
- Mix salt with potion to make sugar
- Give to dog - Go to kitchen
- Move stool
- Pick up bag from table and empty the bag
- Look at crib
- Put empty bag on fire - Then place bag of embers on stool
- After snake crawls into bag put it on the fire
- You will meet up with Jarlath on the bridge
- Throw the flour in his face
The End
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