Legend of Djel Walkthrough

You have a limited number of moves to complete the game. Passages between < > are not necessary to make the game progress, but give hints. If you lose the game and have to restart, which will probably happen, avoid them to gain time.

RIVERSOF FIRE
click on the lava pool to gain power; move your cursor towards the cave repeatedly and talk to the master; get the crystal.

EVERLASTING THIRST
talk to the critter and buy the diadem for $10 (you can get it from Azeulisse, too, but it makes the next part harder).

MOVINGLAND
solve the puzzle then fight the right master to gain a hint.

<ALAMBIC>
click on the scroll at the top of the shelf to see a portrait of the daughter.

EVERLASTINGTHIRST
click on the 3 candles and get the crystal (actually, do it 5 times, returning home each time; this cheat that will slightly raise your odds of completing the game) then click on the pile of rocks; choose the rightmost portrait.

HOME
look through the window and talk to Az's daughter.

<ALAMBIC>
talk to the fake daughter and agree to help her; then click on the portrait to get a hint.

KAL
click on the statuette to summon Kal. Win the fight (if you lose, you'll have a 2nd opportunity to fight); get the crystal (you could click on the snake to gain power, but money is more important); click on the 3rd brick above the fireplace and get the spell.

HOME
look through the window and cure the daughter.

AZEULISSE
touch the lamp to summon Azeulisse; touch the mirror and get the crystal.

HOME
use the crystal ball to receive Theros' statuette; Kal gets his back.

THEROS
put out the left candle and fight the demon (you MUST win this fight, since Theros will get his statuette if you don't; I didn't find any way to retrieve it after that, so if you lose the fight, you might as well restart the game. If you win, the hard part *should* be over); get the dagger; click on the fountain, light the right candle and click on the lava pool; click on the crack under the window then on Creor.

OCEANOF PEARL
open the door and fight the bats several times (you need at least 24 bats); try several times to reach the bridge then click on the rock on the ground and on the idol to the left; when the old man appears, talk to him; since you know the answer to his riddles about the Orah, he'll let you pass.

GLADES
click on the left tree and trade your dagger for the atlas.

ALAMBIC
fight the witch (you're supposed to do that earlier, but would you really want her to steal Kal's statuette *before* you have cured Az's daughter

HOME
drink from the flask if you've been cursed;use the crystal ball to learn about Theros' sickness.

ALAMBIC
talk to Petroy and get the power (you can take the candles at the bottom of the shelf, too).

HOME
use the crystal ball to get Azeulisse's message (if you had not completed her quest, you could go to her realm, talk to the mirror, and fight bats protecting an Eye)

ARCH
click on the grate to talk to the snake; click on the bat, fight the bats, then get the key; open the left door and buy the Eye for $5.

HOME
look through the window and talk to Petroy.

GLADES
click on the river and pay $10; talk to the prisoner, to the ant king and get the Fruit.

HOME
drink from the flask.

ALAMBIC
Petroy makes the potion.

THEROS
read the tablet to summon him.

MARSH
click on the rock, then on the creature; talk to the creature behind the hut and fight the bats; talk to the creature sitting on the post and trade your diadem for information.

ALAMBIC
click on the torch and get the Orah; use the alambic to make gold (if you followed my instructions, you should have a little over $300).

ICE FLOES
click on the gem and win the fight (if you lose, you can return home and come back); click on the snake and agree to give it the Orah; you should now have enough gold to complete the game; if not, you'll have to do the treasure hunt (and risk losing all in the last fight !!).

HOME
use the crystal ball to learn about the treasure.

ARCH
open the far door to get a hint.

HOME
look through the window and talk to the 3 gnomes.

MARSH
talk to the creature and win the fight to get $100 (you only have one chance !).

KAL
summon him and give him $600; return home.

 

 


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