This chapter deals with outlining the additional cursors that we will need. In addition to our Basic Action Cursors that we covered in the Inventroy section of this tutotorial. We now need to address the additional cursors that we need in our regular rooms.
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So again relatively straight forward. The cursors that we are going to need, and the number to save the resource as.
That pretty much sums up the additional basic actions for our general rooms. I changed the loading cursor solely because the default one is a hand and I didn't want there to be any kind of confusion by someone playing the game. |
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And that is it, all of the cursors that we are going to need for our point and click game. So assuming that you have done the point and click inventroy first, your basic action cursors should now lay out like this. If you skipped it, then you may want to at least check out the the first bit about Ordering the Cursors.
If you plan to have any additional basic actions, like cast magic, sneak, or make command descision (like in space quest 5) then you would simply need to keep counting down from there and remember, inventory items count up from 1. So unless you either have agodawful amount of items or actions, never the two should meet. |
That sums up the creation of point and click cursors.
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