Front Lines Updates

 

ZIP File Front Lines Floppy Patch (fl102fd) (ZIP file) [44.8 KB]

This patch updates Front Lines (Floppy version) v1.00 to v1.2.
It fixes all known issues and adds modem support. The following problems are corrected in this patch:

  • In full screen mode, opportunity fire would not work.
  • In full screen mode, looking at the unit summary screen would cause the game to crash.
  • On some machines, when ABOUT was chosen in the File menu, the game would crash.
  • In the Muddy Waters scenario, if the computer took the first turn, the game would crash.
  • Leaving any of the reports on when leaving a scenario and then loading another scenario would cause the game to crash.
  • Sometimes when redeploying units on any one side, the player would get messages that s/he was placing units on the wrong side or it would allow units to be placed on the wrong side.
  • In rare instances, after completing a scenario the mouse would lock itself into the upper left portion of the screen.
  • When adding or changing scenario objectives in the scenario editor, the game would exit to DOS prematurely.
  • On some machines after a scenario was won and a new one was started, the "Load New" dialog box would flash.
  • In some instances, mine fields would not explode.

ZIP File Front Lines CD Patch (fl102cd) (ZIP file) [44.8 KB]

This patch updates Front Lines (CD) v1.00 to v1.2. It fixes all known issues, adds modem support, and includes 23 new voices. The following problems are corrected in this patch:

  • In full screen mode, opportunity fire would not work.
  • In full screen mode, looking at the unit summary screen would cause the game to crash.
  • On some machines, when ABOUT was chosen in the File menu, the game would crash.
  • In the Muddy Waters scenario, if the computer took the first turn, the game would crash.
  • Leaving any of the reports on when leaving a scenario and then loading another scenario would cause the game to crash.
  • Sometimes when redeploying units on any one side, the player would get messages that s/he was placing units on the wrong side or it would allow units to be placed on the wrong side.
  • In rare instances, after completing a scenario the mouse would lock itself into the upper left portion of the screen.
  • When adding or changing scenario objectives in the scenario editor, the game would exit to DOS prematurely.
  • On some machines after a scenario was won and a new one was started, the "Load New" dialog box would flash.
  • In some instances, mine fields would not explode.

 


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